How to calculate the texture loading time in opengl es? -
for calculating texture loading time, enough measure execution time of glteximage2d()?
is there other methods calculate texture loading time in opengl?
glteximage2d synchronous (mostly... depends on driver , gpu, perspective is) function, meaning can assume set , ready go when returns. therefore, should have measure execution time of glteximage2d figure out loading time.
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